Apple's first foldable is on sale, and apps built with older SDKs don't fill its inner display. Paste your App Store link and answer seven questions: you'll get a readiness score, the biggest risks and a plan for each team.
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Only the App Store link or the app's name comes to our server. Your answers are scored in your browser and aren't stored.
Yes. Every iPhone app runs on it, but how it looks depends on the SDK it was built with. Built with the iOS 26 SDK or earlier, it opens as a smaller window in the middle of the inner display. With the iOS 27 SDK it fills most of the display, and from the iOS 27.1 SDK on, Apple calls it optimised for iPhone Duo.
The iOS 27.1 SDK or later, in Xcode 27.1. Only then does the app use the whole display, with toolbars and tab bars standing vertically. Building with the new SDK is the start; the layouts and the fold still need work.
To give content more height when the phone is closed. Controls that usually sit at the top and the bottom move to the right edge, where the thumb reaches them. Wide items, such as a text button or a segmented control, stay in the navigation bar.
Use the iPhone Duo simulator in Xcode 27.1, the resizable simulator in Device Hub, or iPhone Mirroring on macOS 27. Go through your key flows in every pose, and fold and unfold in the middle of each one.
No. Only the App Store link or the app's name comes to our server, to read Apple's public data. Your answers are scored in your browser and aren't stored.
How people will use the phone, and what product, design, research, marketing and engineering teams should look at.
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